
Power Drift
Released August 1988 · consists of 8 releases.
An racing game from Yu Suzuki, featuring a full 360° axis. It was the first kart racer, setting the template for more popular kart racers such as the Mario Kart series.
Released August 1988 · consists of 8 releases.
An racing game from Yu Suzuki, featuring a full 360° axis. It was the first kart racer, setting the template for more popular kart racers such as the Mario Kart series.
First release date | August 1988 |
Platform | Amiga , Amstrad CPC , Atari ST , Commodore 64 , MSX , ZX Spectrum , Dreamcast , Saturn , TurboGrafx-16 , Arcade , PC , Nintendo 3DS eShop |
Developer | SEGA-AM2 , Copya System Ltd. |
Publisher | The Hit Squad , Activision , MCM Software , Sega , Asmik Ace Entertainment |
Genre | Driving/Racing |
Theme | Motorsports |
Franchises | Drift , Sega Ages (Saturn) , Sega Ages , 3D Classics |
Aliases |
Designed by Yu Suzuki and developed by Sega AM2 for the Arcades in 1988, Power Drift was the first kart racer, setting the template for more popular kart racers such as the Mario Kart series. The Sonic Drift series is, in many ways, a spiritual successor to Power Drift.
The game was notable for its sprite-scaling graphics, which Yu Suzuki and Sega had used to great success with earlier racers like Hang-On and OutRun. It used them to create elaborate, surreal courses that seemed to rise and fall rapidly like rollercoasters.
Power Drift was later ported to multiple home computers by Activision and to the PC Engine exclusively in Japan by Asmik Entertainment. It would later make its way onto Sega Arcade compilations for the Saturn and Dreamcast.
Specific release details
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Power Drift |
Platform | ZX Spectrum |
Region | United Kingdom |
Developer | |
Publisher | |
Release date | January 1989 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Single player Features | N/A |
Multi player Features | N/A |
Widescreen Support | No |
Notes | N/A |
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