
F-Zero: GP Legend
Released November 28, 2003 · consists of 7 releases.
The second handheld installment of the F-Zero franchise, based on the 2003-2004 anime adaptation of the same name.
Released November 28, 2003 · consists of 7 releases.
The second handheld installment of the F-Zero franchise, based on the 2003-2004 anime adaptation of the same name.
First release date | November 28, 2003 |
Platform | Game Boy Advance , Wii U , Nintendo Switch |
Developer | SUZAK Inc. |
Publisher | Nintendo |
Genre | Driving/Racing |
Theme | Sci-Fi , Anime , Motorsports |
Franchises | F-Zero |
Aliases |
F-Zero: GP Legend (known in Japan as F-Zero: Falcon Densetsu, the sub-title loosely translated to "Legend of Falcon") is a futuristic behind-the-back sci-fi racing game developed by Suzak and published by Nintendo for the Game Boy Advance in Japan on November 28, 2003, in Europe on June 4, 2004, and in North America on September 20, 2004.
The second handheld installment of the F-Zero series, GP Legend is based on the 2003-2004 anime of the same name, itself an adaptation of the game series. Along with characters and art from the series, the game includes a dedicated Story mode involving multiple characters from the series (including anime protagonist Rick Wheeler, a police detective from the past who is hunting down convict Zoda).
While much of the gameplay is similar to F-Zero: Maximum Velocity, the game includes some gameplay elements from F-Zero X, including the updated power-based boost mechanic, the removal of per-lap disqualification, car combat using side-attacks, and a full 30-machine roster in each race.
The Japanese version is notable for including support for the Card-e-Reader+ peripheral, allowing players to unlock new machines, vehicles, and ghost racers by scanning special cards found in card vending machine packs.
It later received a direct Japanese-only sequel, known as F-Zero Climax, and was also digitally re-released as a Virtual Console title for the Wii U in 2014-2015.
F-Zero GP Legend retains the gameplay mechanics of the F-Zero franchise. The player can maneuver, accelerate, brake, boost, and attack with their vehicle while racing on course.
The game's story mode features eight characters that recounts their account of events of the F-Zero GP Legend story. Each character has five total missions that the player must accomplish in order to advance the character's story. GP Legend's missions offers different challenges for the player to complete outside of finishing first in a race, such as following a machine to a destination or destroy a specific machine within a number of laps in a race.
Grand Prix mode is F-Zero's classic race mode that pits the player against 29 other racers over five race courses in a cup (Platinum Cup has eight races). GP Legend features three difficulty levels (novice, standard, expert) and four cups (bronze, silver, gold, platinum). Platinum cup is unlocked once the player completes all cups on novice and standard difficulties.
Expert difficulty presents the "second" versions of each track for bronze, silver, and gold cups. Each track under those three cups feature course changes that provide a tougher challenge.
Time Attack gives the player five laps to post the fastest lap and total times on a race course.
Training mode allows the player to simulate racing conditions by choosing the number of computer racers and their difficulty level over a desired number of laps on a race course.
Zero Test mode challenges the player's skill by having the player complete a section of a race course with a designated machine under a targeted time. Players can earn a gold, silver, or bronze trophies if they complete the challenge under the trophy's target time.
All 30 machines (and their corresponding drivers) from F-Zero X are included, along with 4 new machines from the anime (Dragon Bird, Elegance Liberty, Moon Shadow, and Panzer Emerald).
Like in F-Zero X, each machine can be tuned between Acceleration and Top Speed and have their own unique rating, using a letter grade from E (weakest) to A (strongest), in three categories:
In Single Pak multiplayer, the game only uses different-colored copies of the Dragon Bird (Green Bird, Yellow Bird, Red Bird, and Blue Bird). In the Japanese version, the Elegance Liberty, Moon Shadow, Night Thunder, and Sonic Phantom machines can only be unlocked through the Card-e-Reader+ peripheral.
The following are unlocked from the start:
Machine | Driver | Body | Boost | Grip |
---|---|---|---|---|
Dragon Bird | Rick Wheeler / Ryu Suzaku | B | B | B |
Blue Falcon | Captain Falcon | B | C | B |
Golden Fox | Dr. Stewart | D | A | D |
Wild Goose | Pico | A | B | C |
Fire Stingray | Samurai Goroh | A | D | B |
The following can be unlocked in Story mode:
Machine | Driver | Body | Boost | Grip |
---|---|---|---|---|
White Cat | Jody Summer | C | C | A |
Astro Robin | Jack Levin | B | D | A |
Death Anchor | Zoda | E | A | C |
Panzer Emerald | Lisa Brilliant | A | D | B |
Wonder Wasp | John Tanaka | D | A | D |
Black Bull | Black Shadow | A | E | A |
Great Star | Mr. EAD | E | A | D |
Twin Noritta | Gomar & Shioh | E | A | C |
Queen Meteor | Mrs. Arrow | E | B | B |
Little Wyvern | James McCloud | E | B | B |
King Meteor | Super Arrow | E | B | B |
Hyper Speedeer | Beastman | C | C | A |
Elegance Liberty | Lucy Liberty | B | C | A |
The following can be unlocked in Grand Prix mode:
Machine | Driver | Body | Boost | Grip |
---|---|---|---|---|
Red Gazelle | Mighty Gazelle | E | A | C |
Iron Tiger | Baba | B | D | A |
Deep Claw | Octoman | B | B | C |
Crazy Bear | Clash | A | B | E |
Big Fang | Bio Rex | B | D | A |
Wild Boar | Michael Chain | A | C | C |
Super Piranha | Kate Alen | B | C | B |
Mighty Hurricane | Roger Buster | E | B | B |
Space Angler | Leon | C | C | A |
Mighty Typhoon | Draq | C | A | D |
Green Panther | Antonio Guster | A | B | D |
Blood Hawk | Blood Falcon | B | A | E |
The following can be unlocked in Zero Test mode:
Machine | Driver | Body | Boost | Grip |
---|---|---|---|---|
Mad Wolf | Billy | B | B | C |
Night Thunder | Silver Neelsen | B | A | E |
Sonic Phantom | The Skull | C | A | D |
Moon Shadow | Misaki Haruka | B | C | B |
In Grand Prix, Time Attack, Training, and Link modes, players initially have access to 15 courses, split into three Cups (Bronze, Silver, and Gold). By completing these Cups in Standard mode, players gain access to both a hidden final Gold Cup course (Illusion: Abyss Drop), a new unique circuit for Time Attack (Mute City: Championship), and a Platinum Cup (which contains eight circuits from the original F-Zero).
One of the unique features of this game are Expert course variations, where playing the Bronze, Silver, or Gold Cups on Expert difficulty modifies each circuit to be harder.
In Single Pak multiplayer, the game only uses one unique circuit (Big Blue: Calm Sea).
Unlocked by clearing all three other Cups. Each of the eight circuits are based on circuits from the original F-Zero and do not have separate Expert variants.
In the Japanese version, players can scan special cards using the Card-e-Reader+ peripheral to unlock courses for a unique Cup. As the data was encoded in the cards themselves, they are not included in the game files.
Only five cards can be scanned into the Cup at one time. These circuits are only available in the Time Attack and Training modes.
Specific release details
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F-Zero: GP Legend |
Platform | Wii U |
Region | United States |
Developer | |
Publisher | |
Release date | March 12, 2015 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Single player Features | N/A |
Multi player Features | N/A |
Widescreen Support | Yes |
Notes | N/A |
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