Arsys Software, Inc. gamesplus

Arsys Software, Inc.

Founded date November 11,1985

Arsys Software (アルシスソフトウェア), later known as Cyberhead (サイバーヘッド), was a Japanese video game software development company active from 1985 to 2001. They are known for the first 3D role-playing shooters, Wibarm and Star Cruiser, and for contributing to the development of later 3D games such as Air Combat and Gran Turismo.

Arsys Software, Inc.

Company Name Arsys Software, Inc.
Street Address
City Shinjuku
State Tokyo
Country Japan
Website http://web.archive.org/web/20010803230352/http://www.cyberhead.co.jp/eng/index.html
Contact email
Phone number
Date founded Mon Nov 11 00:00:00 UTC 1985
Aliases

Foundation

The company was founded as Arsys Software by former Technosoft staff members Osamu Nagano and Katsunori Yoshimura on 11 November 1985. They were primarily involved in personal computer game development, having previously created the original Thunder Force (a 1983 free-scrolling shooter game) and Plazma Line (a 1984 space racing game considered the first computer game with 3D polygon graphics) at Technosoft. Arsys Software's music composer was Toshiya Yamanaka.

History

See also: Star Cruiser series

In 1986, Arsys debuted with the 3D role-playing shooter Wibarm. It is considered the first 3D role-playing shooter, combining elements of run & gun shooters, top-down shoot 'em ups, and real-time action role-playing games. The game featured open-world exploration as well as 3D polygonal graphics inside buildings. It was followed by the free-roaming adventure game Reviver: The Real-Time Adventure in 1987.

In 1988, they released the 3D first-person shooter role-playing game Star Cruiser, a fully 3D role-playing shooter that anticipated the first-person shooter genre, years before Wolfenstein 3D and Doom. In addition to the first-person shooter combat, Star Cruiser also featured open-world exploration with six degrees of freedom as well as visual novel cut-scenes.

In 1989, they released some of the most technically sophisticated home video games of the 1980's, for the Sharp X68000 computer. One was Knight Arms: The Hybrid Framer, part third-person rail shooter and part side-scrolling platformer, featured some of the most advanced pseudo-3D sprite-scaling seen on a home system of the 80's. The other was an enhanced port of Star Cruiser, which took advantage of the X68000's powerful hardware to produce the most advanced 3D polygon graphics seen on a home system of the 80's. In 1990, Star Cruiser was eventually ported to Sega's Mega Drive (Genesis) console.

When Star Cruiser was released in 1988, the company only had two employees, which grew to a dozen employees by 1991, when development began on Star Cruiser 2, which was eventually released in December 1992 for the NEC PC-9821 and FM Towns computers. By 2001, the company had reduced to three employees.

In addition to its own products, they also ported games to Japanese computer platforms, such as Prince of Persia and several SystemSoft games. In 1989, they ported Prince of Persia for Japanese computers. They also contributed to the development of several games from other companies, such as the 1992 combat flight simulator arcade game Air Combat and Sony Computer Entertainment's 1997 racing simulator Gran Turismo. They also released the chiptunevideo game music soundtrack album Arsys Best Selection (アルシス・ベストセレクション) in 1990. The company eventually closed down in 2001.

Awards

Arsys Software won the following awards from leading Japanese computer publications at the time:

WiBArM (1986)

  • Oh!MZ (Oh!X) - Game of the Year

Reviver: The Real-Time Adventure (1987)

  • Oh!X - Game of the Year

Star Cruiser (1988)

  • Oh!X - Game of the Year
  • POPCOM - Game of the Year

Knight Arms: The Hybrid Framer (1989)

  • LOGiN - Game of the Year
  • Oh!X - Game of the Year

Gallery

Develop by Arsys Software, Inc.

Wibarm

Wibarm

An early role-playing shooter released by Arsys Software for the PC-88, PC-98 and FM-7 computers in 1986 and ported to MS-DOS by Brøderbund. An early RPG-shooter hybrid, it was one of the first computer games with polygonal 3D environments, along with full 360-degree third-person exploration for indoor environments.

Star Cruiser 2

Star Cruiser 2

Also known as Star Cruiser II: The Odysseus Project, Star Cruiser 2 was released in 1992 for the NEC PC-98 and Fujitsu FM Towns computers.

Knight Arms

Knight Arms

Knight Arms: The Hybrid Framer was part third-person rail shooter and part side-scrolling platformer, released by Arsys Software for the Sharp X68000 computer in 1989. It featured some of the most advanced pseudo-3D sprite-scaling seen on a home system of the 1980's.

Battle Zeque Den

Battle Zeque Den

A Super Famicom brawler with an all-female cast.

Reviver: The Real-Time Adventure

Reviver: The Real-Time Adventure

Reviver: The Real-Time Adventure is an adventure game designed by Katsunori Yoshimura and released by Arsys Software in July 1987. It featured the concept of a real-time persistent world.

Star Cruiser

Star Cruiser

An early first-person role-playing shooter released by Arsys Software. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.

Publish by Arsys Software, Inc.

Star Cruiser 2

Star Cruiser 2

Also known as Star Cruiser II: The Odysseus Project, Star Cruiser 2 was released in 1992 for the NEC PC-98 and Fujitsu FM Towns computers.

Knight Arms

Knight Arms

Knight Arms: The Hybrid Framer was part third-person rail shooter and part side-scrolling platformer, released by Arsys Software for the Sharp X68000 computer in 1989. It featured some of the most advanced pseudo-3D sprite-scaling seen on a home system of the 1980's.

Reviver: The Real-Time Adventure

Reviver: The Real-Time Adventure

Reviver: The Real-Time Adventure is an adventure game designed by Katsunori Yoshimura and released by Arsys Software in July 1987. It featured the concept of a real-time persistent world.

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